Flags of Mithgar


Golden Griffin rampant on a field of scarlet. This is the flag borne by agents of the High King.

[Modified by Dennis L. McKiernan from an image provided by Jack R. Cook]


A ring of fire on a field of black. This is Modru's flag representing an annular eclipse of the sun. Modru designed this flag anticipating the time when his conquest of Mithgar would mean Adon's light shines no more.

[Depicted by Dennis L. McKiernan]

The Boskydells

Ring of thorns on a green field, representing the Thornring and the fertile land of the Boskydells. This is an extremely rare flag.

[Depicted by Dennis L. McKiernan]


Crossed silver axes on a field of black. This flag is displayed in more than one Dwarvenholt, all in Durek's line (Kraggen-cor, the Red Hills, Mineholt North, and Kachar).

[Depicted by Dennis L. McKiernan]

Arden Vale

An Eld Tree on a field of grey. The tall and narrow Elven banner denotes the height of the Eld Tree (a tree somewhat like a sequoia, but with leaves instead of needles and reaching heights of a thousand feet). This particular banner represents the Lone Eld Tree growing just inside the hidden southern entrance of Arden Vale. The field of grey signifies not only the twilight shed by these trees when Elvenkind is near, but also the general neutrality of Elves in the internal affairs of mankind and the folk of Fey. It is said that when the Lone Eld Tree is no more, no longer will Elves dwell in Arden Vale.

[Depicted by Dennis L. McKiernan]


A silver circle on a field of blue. The circle represents the ring of Rimmen Mountains, a singular feature of Riamon.

[Depicted by Dennis L. McKiernan]

Jord / Valon

A white horse rampant on a field of green. Both Jord and Valon fly this flag, since their two lands are united by blood.
[Modified by Dennis L. McKiernan from an image provided by Jack R. Cook]


A white falcon on a field of blue. There are several versions of this particular national flag: a falcon stooping (diving); a falcon in flight in profile; a falcon's head in profile; and various other versions of a white falcon on a field of blue.

[Depicted by Dennis L. McKiernan]


A maroon field. (To match the sails of the ships of the Rovers of Kistan) The only authority the Rovers of Kistan recognize is a council of ships' captains. Hence, the Kistanian flag itself bears no device. However, each ship's captain is free to add his own ship's symbol to the maroon field.

[Depicted by Dennis L. McKiernan]

The Fists of Rakka

A white fist on a black field. (Rakka: another name for Gyphon) There are several other versions of the Fists of Rakka flag: a black fist on a white field, a crimson fist on a black field, a black fist on a crimson field, and so on, all featuring a clenched fist centered in a field, where the colors represent the given Cult of the Fist.

[Slightly modified by Dennis L. McKiernan from an image provided by Jack R. Cook]


A red star on a yellow field. This is the flag of the Mogul - the Warlord of Warlords - of Jung. There are many warlords in Jung, each with his (or her) own feifdom; in general, each of these warlords has a flag of his own, the design of which represents that warlord. Yet in spite of their own internal warfare to gain the territory of another, they occasionally unite under a single Mogul, one who has come to power through warfare within Jung, or (rarely) has been "elected" by the other warlords, or more likely at the behest of the priests of the Jidu Shangdi (another name for Gyphon). The Mogul always uses this flag, though he (or she) retains his own flag as well.

[Depicted by Dennis L. McKiernan]

Gazetteer of Mithgar

Compiled from appendices of novels © D.L. McKiernan


Adonar: the world on the High Plane where Adon dwells.
Angle of Gron: the Land of Gron (q.v.). Known as the Angle because of its wedge-like shape.
Aralon: the Land to the east of the Khalina Mire.
Arden Falls: a cataract between high canyon walls at the narrrow mouth of Arden Valley. The mist from this waterfall hides the valley from the view of outsiders.
Arden Ford: a ford along the Crossland Road where it crosses the Tumble River near Arden Valley.
Arden Valley: a forrested valley of crags in the north of Rell. Home of Talarin's band of Lian Guardians. Perhaps deserted in the time of the War of Kraggen-cor. Site of the Hidden Stand. The Hidden Refuge. Two hidden entrances lead into the Vale: the one in the north is a tunnel-like cavern through Arden Bluff; the one in the south is a road beneath and behind Arden Falls. Also known as Arden, Arden Gorge, Arden Refuge, Arden Vale, the Hidden Stand, the Hidden Vale, the Refuge.
Argon River: a major river in Mithgar, running along the eastern flank of the Grimwall Mountains and emptying into the Avagon Sea.
Arnsburg: town near the center of the disputed lands between Jord and Naud. Here was fought the battle where both Elyn and Elgo were first blooded in combat.
Atala: a continent that cataclysmically drowned beneath the sea. Also known as the Lost Land.
Avagon Sea: a great inland southern sea with a narrow strait into the Weston Ocean bordered upon the southern flanks of Garia, Pellar, Jugo, Hoven, Tugal and Vancha; on the eastern flanks of Alban, Hurn, and Sarain; and on the northern flanks of Chabba, Karoo, and Hyree. The great island of Kistan is in the western Avagon Sea.
Aven: a land bordered on the north and west by the Grimwall Mountains, on the south by Riamon, and on east by Garia. Kaagor Pass connects Aven with Jord.


Barrens: the cold Land in the north where Modru fled after the Ban War.
Beacontor: the southernmost of the Signal Mountains. The Crossland Road passes near its flanks.
Bellon Falls: a great cataract where the Argon River plunges over the Great Escarpment to fall into the Cauldron.
Black Mountain: a great dark mountain in the Grey Mountains of Xian. A Wizardholt.
Blackstone: the Dwarvenholt in the Rigga Mountains bordering on Rian. Invaded by Sleeth the Orm. Also known as the Chakkaholt of the Rigga Mountains, and as the Jewel of the Chakkaholts.
Bluehall: a Dwarvenholt on the island Kingdom of Gelen in the Weston Ocean.
Bogland Bottoms: a large boggy region south of the Crossland Road and thirty or so miles east of Stonehill.
Boreal Sea: a frigid sea north of the Dalara Plains, Rian, Gron, and other Lands, and bordering on the Northern Wastes.
Boskydells: a Warrow homeland surrounded by the Spindlethorn Barrier. Bounded to the north by Rian, to the east by Harth, to the south by Trellinath, and to the west by Wellen.
Brackenboro: a Boskydell village south of the Crossland Road and inside the western edge of Eastdell. Here was fought the battle of Brackenboro during the Winter War.
Budgens: a Boskydell hamlet. Site of the first battle of the Struggles during the Winter War.


Caer Lindor: an Elvenholt on an island in the River Rissanin between Darda Erynian and the Greatwood. Destroyed in the Great War.
Caer Pendwyr: southern strongholt and winter Court of the High King of Mithgar. Situated on Pendwyr Isle, Pellar, between Hile Bay and the Avagon Sea.
Caire River: a river with northern origins in the west side of the Rigga Mountains and running south to the Rivermix at Luren.
Carph: a Land southeast of Xian.
Cauldron: a great churn of water where Vanil Falls and Bellon Falls plunge doen the face of the Great Escarpment to thunder into the River Argon.
Cellener River: a river flowing into the Quadrill in Darda Gallion in southwestern Riamon.
Challerian Keep: norther strongholt and summer Court of the High King of Mithgar.
Crestan Pass: a pass above Arden Valley, crossing the Grimwall Mountains, connecting the Crossland Road with the Landover Road.
Crossland Road: a major east-west road of Mithgar, west of the Grimwall Mountains.


Dael: the capitol city of North Riamon. Also known as Dael Township.
Daelwood: a forrest in Riamon withing the ring of the Rimmen Mountains.
Dalgor Marches: a region of Riamon west of the Argon River and east of the Grimwall, through which the Dalgor River flows.
Dalgor River: a river flowing eastwardfrom the Grimwall into the Argon River.
Darda Erynian: Elven name meaning Greenhall Forrest. A great forest east of the Argon River in Riamon. Also know as Blackwood of old, and as the Great Greenhall.
Darda Gallion: Elven name meaning Forrest of the Silverlarks. a great forrest of Eld Trees in southwestern Riamon, west of the Argon River. Last true home of the Lian in Mithgar. Also known as Eldwood and as Larkenwald.
Dellin Downs: a low range of hills central to Harth.
Delon: an island in the Argon River, north of Landover Road Ford.
Dendor: the capital city of Aven.
Disputed lands: lands in Jord between the River Judra and the Gray River, claimed by Naud.
Dingle-rill: a Boskydell river flowing from Bigfen eastward to empty at last into the Spindle River.
Doku: a mountain village in Xian.
Downdell: the southeasternmost of the Seven Dells of the Boskydells. Noted for its leaf.
Dragon's Roost: the name of a headland in the Gronfang Mountains overlooking the Great Maelstrom, where it is said the Dragons gather in the time of the mating with the Krakens.
Dragonslair: a volcano in the Grimwall Mountains. Extinct until the death of Black Kalgalath, whose manner of dying caused the mountain to explode.
Drearwood: a forrest in Rhone through which wends the Crossland Road. In this wood in days of yore were said to dwell dreadful creatures, creatures driven out by the Elves of Arden during the Purging.


Easton: a town in the disputed lands, north and west of Arnsburg.

East Reach: one of the four quadrants (Reaches; Reichs) of Jord.



Garia: a Land bordered by Aven on the north, Alban on the east and south, the Avagon sea and Pellar on the south and west, and Riamon in the west.
Great Maelstrom: a great whirlpool in the Boreal Sea in the strait between where the Gronfang Mountains plunge into the sea and the Seabane Islands.
Grey Mountains: an east-west chain of mountains in Xian.
Grey River: a river marking the west boundry of the disputed lands between Jord and Naud.
Grimwall Mountains: a great chain of Mountains in Mithgar generally running in a northeasterly-southwesterly direction.
Gron: Modru's evil Realm. Barren and bleak, it is a great wedge of land between the Gronfang Mountains to the east and the Rigga Mountains to the west, bordered on the north by the Boreal Sea.
Gronfang Mountains: a north-south chain of mountains running from the Boreal Sea to the north to the Grimwall Mountains in the south. Also know as Modru's Claws.


Hall of the Giants: a dwelling place of the Utruni deep within the Living stone of Mithgar.
Hel: Hell. Also know as the Underworld.
High Plane: one of the three Planes of Creation, holding the High World.
Hohgarda: all of the worlds on the High Plane.
Hyree: a southern Realm of Mithgaralied with Gron during the Great War.


Inge: a village in Aralon where Thork was taken to be healed after the destruction of Dragonslair.


Jallor Pass: the pass across the Grimwall Mountains from Jord into Aven at the western reach of Jord.
Jord: a Land of Mithgar. Bounded on the north by the Boreal Sea, on the east by Fjordland, Kath, and Naud, on the south by the Grimwall Mountains, and on the west by the Gronfang Mountains. Also known as The Steppes of Jord, for much of the Kingdom is on a vast high grassy plateau.
Jordkeep: the castle and dwelling of the Kings of Jord.
Judra River: a river marking the border between Jord and Naud.
Jung: a Land of Mithgar far to the east.
Jute: a land of Mithgar. A great island, surrounded on the north, east, and south by the Ryngar Arm of the Weston Ocean, and on the west by the Weston Ocean.


Kaagor Pass: a pass through the Grimwall Mountains from Jord to Aven. Twenty-one miles long, generally low altitude, generally open throughout the year. Located at the easterly end of Jord.
Kachar: a Dwarvenholt in the Grimwall Mountains bordering on Aven.
Kath: a Land of Mithgar. Bordered on the north by Fjordland and the Boreal Sea, on the east by the untended lands, on the south by Naud, and on the west by Jord.
Khalian Mire: a great swamp in the Land of Khal. Borders on the Realm of Aralan.
Kistan: an island Realm in the Avagon Sea allied with Gron during the Great War. Home of sea rovers (pirates).
Kraggen-cor (Chakur: Mountain strength; Mountain might): the greatest of all Dwarvenholts. Located in the Grimwall Mountains below the four great mountains of the Quadran. Bordering on Riamon in the east and Rell in the west.


Little Grey: a river in Jord near the Kathian Border. Tributary of the Grey River.


Middle Plane: one of the three Planes of Creation holding the middle worlds, including Mithgar.
Mineholt North: the Dwarvenholt located in the Rimmen Mountains in Riamon.
Mithgar: a term generally meaning the world, but can also be in reference to the Realms ruled by the High King. Also know as Mitheor. (Chakkur: mid-earth).
Mittegarda: all of the worlds on the Middle Plane.


Naud: a Land in Mithgar, bounded on the North by Kath, on the east by the untended lands, on the south by the Grimwall Mountains, and on the west by Jord.
Neddra: the name of the Untargarda, whence came the Foul Folk.



Pellar: the principle Kingdom of Mithgar. Bounded on the north by Riamon, on the east by the Inland Sea and Garia, on the south by the Avagon Sea, and on the west by Jugo. Here dwells the High King.
Planes: all of existence. there are three planes of existence acknowledged: the High Plane, containing the Hohgarda (the High Worlds); the Middle Plane, containing the Mittegarda (the Middle Worlds); and the Lower Plane, containing the Untargarda (the Under Worlds). That there may be additional Planes is a subject of controversy, for scholars point out that there is the Great Abyss, and it is not know to exist upon any one of the three Planes, hence must be in another part of existence.


Quartzen Hills: a range of hills east of the Rimmen Mountains. Here are located the Quartzen Caves, a Dwarvenholt.


Reachwood: a great wood west of Jordkeep.
Red Caves: the Dwarven Mineholt in the Red Hills.
Rell: an abandoned Land of Mithgar. Bounded on the north by Arden, on the east and south by the Grimwall Mountains, and on the west by the River Tumble along Rhone.
Render's Col: a pass through stony hills between the Kathian Border and Jordkeep. Called Render's Col because travellers are at times waylaid by ambushes in its clutch.
Rhondor: a city of commerce on the shores of the Inner Sea at the outlet of the Ironwater River. Because of a scarcity of nearby forests, the city is made of tile, brick, and fireclay.
Rhone: an abandoned Land of Mithgar. Bounded on the north by the Rigga Mountains, on the east and south by Arden and the River Tumble, and on the west by the River Caire and along Harth and Rian.
Riamon: a Realm of Mithgar, divided into two sparsely settled Kingdoms. North Riamon and its Trust, South Riamon. Bounded on the north by Aven, on the east by Garia, on the south by Pellar and Valon, and on the west by the Grimwall Mountains.
Rian: a Realm of Mithgar, bounded on the north by the Boreal Sea, on the east by the Rigga Mountains and Rhone, on the south by the Wilderland and the Boskydells, and on the west by the Dalara Plains and the Jillian Tors. To gt to Blackstone, a traveller must fare through Rian.
Rigga Mountains: a north-south chain of mountains between Rian to the west and Gron to the east, running from the Boreal Sea in the north to the Grimwall Mountains and Gruwen Pass in the south.
Rimmen Mountains: a great ring of Mountains in North Riamon.


Seabane Islands: a string of islands located in the Boreal Sea where the Gronfang Mountains plunge down into the water. Here is located the Great Maelstrom.
Sliverwood: a forest of birch and aspen located in Aven on the marge of Kachar. Burnt by Black Kalgalath.
Skaldford (Fjordsman: Bardsfjord): a fjord on Fjordland. The name can be translated to mean Bardsfjord, Poetsfjord, Sagasfjord, or Singersfjord.
Skaldfjordstad (Fjordsman: Bardsfjord town): a village at the root of Skaldfjord.
Skog: a great shaggy forest on the eastern edge of Aralon.
Sky Mountains: a generally east-west range of mountains forming the border between Gothon and Basq. The range arcs north of then into the western end of the Grimwall Mountain range.
Skyloft: a Dwarvenholt in the Sky Mountains, facing into Gothon.



Untargarda: all of the worlds upon the Lower Plane.


Valon: a Land of Mithgar, roughly circular, with vast grassy plains. Bounded on the north-to-east-to-south margin by the River Argon, beyond which lie Riamon and Pellar; respectively; and on the south-to-west margin by by the Red Hills, beyond which lies Jugo; and on the west-to-north margin by the Gunarring and by the Great Escarpment, beyond which lie, respectively, Gunar and Darda Galion. Valon was awarded to the Jordians for their service to the rightful High King in the War of the Usurper. Until occupied by the Vanadurin, the Land was known as Ellor.


Weston Ocean: a great sea to the west, beyond which new lands are said to lie.
Wolfwood: a great shaggy forest in the lands east of Aralon. Here it is said that eld beasts yet live.


Xian: a Land far to the east in Mithgar where Wizards are said todwell.



Chronology of Mithgar

1E 9252: The Dragonstone

1E 9574: Voyage of the Fox Rider

2E 2195: The Hel's Crucible Duology

3E 1602: Dragondoom

3E 1986: Stolen Crown

4E 2018: The Iron Tower Trilogy

5E 231: The Silver Call Duology

5E 989: Eye of the Hunter

5E 1009: Silver Wolf, Black Falcon

6E 1: City of Jade

McKiernan Info

11/6/12 - At the Edge of the Forest (a parormal-mystery-romance)

1/17/13 - Strange Reflections (All of Dennis' anthologized short stories)

12/3/13 - Dragondoom (ROC reissue)

2/4/2014 - Stolen Crown (3rd Era Mithgar, War of the Usurper, hardcover)

4/2014 - Shadowtrap (a Black Foxes adventure, re-release of Caverns of Socrates)

? - Shadowprey (a Black Foxes adventure, sequel to Shadowtrap)

? - Jezebel (a ghost story)

? - Lord of the Ravens



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